
If Super Mario comes across a Super Mushroom the game will instead give a secondary item, such as a fire flower or leaf. Furthermore, Super Mario can break bricks, whereas regular Mario can't. 3, where, depending on what side of the block was hit, the mushroom would head toward the opposite side.) If the player touches it, "regular" Mario becomes Super Mario: (which, in NSMB, has been finally proven to be his normal size ) he doubles in size and is able to take an extra hit. Upon emerging, it then begins to slide to the right (this was later changed for Super Mario Bros. only, these mushrooms were called "Magic Mushrooms".) It emerges from flashing blocks marked with a ' ?' when they are bumped from below (a convention carried over from Mario Bros., where bumping platforms was the main form of attack). for the NES/Famicom, and the powers it grants the player lent itself to the game's title. 2 it gained a more cartoonish shape, with an almost-spheric cap and a stubby stalk. Originally, it was shaped after a common mushroom, but since Super Mario Bros. It is, traditionally, about the size of "regular" Mario, and has a white stalk below a red and white (originally red and orange) spotted cap. The Super Mushroom is a power-up from the Mario series of video games.
